You log-into play on the website and are dropped into the virtual world. The aim of the game is to avoid being caught by the runners who are live in the city.
- PC: 700Mhz CPU, 3D graphics card, sound card and speakers
- Mac: 500 Mhz G3 Mac and above, Mac OS9+ & OSX 10.2.8+
3D performance may be poor on machines that only have software rendering. Control-click (right click on PCs) on the 3D window in the game to choose your preferred 3D renderer, usually Open GL or Direct X. Additional information about supported hardware and 3D renderers can be found at Macromedia’s website here
Browsers: Netscape 4+, Internet Explorer 5+, Mozilla 1.0+.
Safari is not supported. Mozilla may require you to refresh the page, the first time you load the game. You’ll need the Shockwave plugin (version 10) for your browser. Download it here
Internet: The game can be played on a 56Kb dial-up connection. If you are playing from behind a firewall you will need outgoing ports: 80, 1626 and 1628. No incoming ports need be opened. If you have any problems email [email protected] and we’ll try to get back to you as soon as we can.
There are six but only three run at one time.
The runners carry a handheld computer connected to a Global Positioning System receiver. The handheld computer is part of a wireless network. This means that wherever the runners go they are connected to each other and to the virtual world. They can see all the players on their screen.
It’s a live transmission of everything that is said between the runners on their walkie talkies.
If the runner gets within 5m then you are “seen”. Your game is over. The runner announces that they’ve seen you and then takes a photo of the exact spot where they saw you. Within a day or two, those photos will be on this site and you can search for yourself to find where you were caught.
Yes, play as many times as you like.