GAMES

I'd Hide You

I'd Hide You is a game of stealth, cunning and adventure online and on the streets.

The Goody Bullet

The Goody Bullet is an SMS game for up to 400 players that lasts for three hours.

You Get Me

You Get Me is a commissioned work for the Royal Opera House in London as part of the Deloitte Ignite Festival 2008.

Prof Tanda's Guess-A-Ware

A context aware mobile game to measure and reflect on your impact on the environment.

Flypad

Flypad is a site specific work for the Public Gallery in West Bromwich, using augmented reality to create a thrilling, collaborative experience.

Rider Spoke

Cyclists explore the city at night recording answers to questions and listening to the answers of others, prompted by a computer on their handlebars.

Day Of The Figurines

The game unfolds over a total of 24 days, each day representing an hour in the life of the town that shifts from the mundane to the cataclysmic.

I Like Frank

Players in the real city chatted with players in the virtual city as they searched for the elusive Frank.

Uncle Roy All Around You

Uncle roy all around you is where espionage movies become interactive; where the console game breaks onto the streets.

Can You See Me Now?

Tracked by satellites, Blast Theory's runners appear online next to your player on a map of the centre.

Desert Rain

It is a game, an installation and a performance placing particpants in a collaborative virtual environment...

Kidnap

In 1998 Blast Theory launched a lottery in which the winners had the chance to be kidnapped.

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